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Cross-platform base for C++ UI apps
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AScrollEvent.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14#include <glm/glm.hpp>
15#include "APointerIndex.h"
16
28 glm::vec2 origin;
29
38 mutable glm::vec2 delta;
39
43 bool kinetic = false;
44
49};
Wrapper class that stores either mouse button index or finger index.
Definition APointerIndex.h:21
AOptional< AInput::Key > button() const noexcept
Definition APointerIndex.h:56
Pointing method scroll event.
Definition AScrollEvent.h:20
APointerIndex pointerIndex
Pointer index for touchscreen; LBUTTON for mouse cursor.
Definition AScrollEvent.h:48
glm::vec2 delta
The amount of scroll.
Definition AScrollEvent.h:38
bool kinetic
Whether the event simulated by kinetic scroll feature or not.
Definition AScrollEvent.h:43
glm::vec2 origin
Where does the event occurred.
Definition AScrollEvent.h:28