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Cross-platform base for C++ UI apps
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FontRendering.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12//
   13// Created by alex2 on 29.12.2020.
   14//
   15
   16#pragma once
   17
   18#include "IProperty.h"
   19#include <AUI/Render/FontRendering.h> // defined here
   20
   21namespace ass {
   22    namespace prop {
   23        template<>
   24        struct API_AUI_VIEWS Property<FontRendering>: IPropertyBase {
   25        private:
   26            FontRendering mInfo;
   27
   28        public:
   29            Property(const FontRendering& info) : mInfo(info) {
   30
   31            }
   32
   33            void applyFor(AView* view) override;
   34
   35            [[nodiscard]]
   36            const auto& value() const noexcept {
   37                return mInfo;
   38            }
   39        };
   40
   41    }
   42}
Base class of all UI objects.
Definition AView.h:78
FontRendering
Controls the expanding of AView.
Definition FontRendering.h:19
Base class for all properties.
Definition IPropertyBase.h:50