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Cross-platform base for C++ UI apps
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ARandomInputStream.h
1/*
2 * AUI Framework - Declarative UI toolkit for modern C++20
3 * Copyright (C) 2020-2024 Alex2772 and Contributors
4 *
5 * SPDX-License-Identifier: MPL-2.0
6 *
7 * This Source Code Form is subject to the terms of the Mozilla Public
8 * License, v. 2.0. If a copy of the MPL was not distributed with this
9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
10 */
11
12#pragma once
13
14
15#include <random>
16#include "IInputStream.h"
17
22class API_AUI_CORE ARandomInputStream: public IInputStream {
23private:
24 std::mt19937 mRandomEngine;
25
26public:
27 explicit ARandomInputStream(size_t seed): mRandomEngine(seed) {}
28 ~ARandomInputStream() override = default;
29
30 size_t read(char* dst, size_t size) override;
31};
32
33
Represents an input stream.
Definition IInputStream.h:26
virtual size_t read(char *dst, size_t size)=0
Reads up to size bytes from stream. Blocking (waiting for new data) is allowed.