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Cross-platform base for C++ UI apps
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ARandomInputStream.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14
   15#include <random>
   16#include "IInputStream.h"
   17
   22class API_AUI_CORE ARandomInputStream: public IInputStream {
   23private:
   24    std::mt19937 mRandomEngine;
   25
   26public:
   27    explicit ARandomInputStream(size_t seed): mRandomEngine(seed) {}
   28    ~ARandomInputStream() override = default;
   29
   30    size_t read(char* dst, size_t size) override;
   31};
   32
   33
size_t read(char *dst, size_t size) override
Reads up to size bytes from stream. Blocking (waiting for new data) is allowed.
Represents an input stream.
Definition IInputStream.h:26