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Cross-platform base for C++ UI apps
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AOverlappingSurface.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14
   15#include <AUI/View/AViewContainer.h>
   16
   17class AWindowBase;
   18
   19class API_AUI_VIEWS AOverlappingSurface: public AViewContainer {
   20    friend class AWindowBase;
   21private:
   22    AWindowBase* mParentWindow;
   23    bool mCloseOnClick;
   24
   25public:
   26    AOverlappingSurface() = default;
   27
   28    virtual ~AOverlappingSurface() = default;
   29    void close();
   30
   31    bool isCloseOnClick() const {
   32        return mCloseOnClick;
   33    }
   34
   35    void setCloseOnClick(bool closeOnClick) {
   36        mCloseOnClick = closeOnClick;
   37    }
   38
   39    AWindowBase* getParentWindow() const {
   40        return mParentWindow;
   41    }
   42
   43    virtual void setOverlappingSurfacePosition(glm::ivec2 position) = 0;
   44    virtual void setOverlappingSurfaceSize(glm::ivec2 size) = 0;
   45};
auto size() const
Size, including content area, border and padding.
Definition AView.h:114
auto position() const
Top left corner's position relative to top left corner's position of the parent AView.
Definition AView.h:102
Definition AWindowBase.h:33