AUI Framework  develop
Cross-platform base for C++ UI apps
Loading...
Searching...
No Matches
ACircleProgressBar.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include <AUI/View/AViewContainer.h>
   15#include <AUI/Traits/values.h>
   16
   26class API_AUI_VIEWS ACircleProgressBar: public AViewContainerBase {
   27public:
   28    class Inner: public AView {
   29    public:
   30        ~Inner() override;
   31    };
   32    ~ACircleProgressBar() override;
   33
   38    void setValue(aui::float_within_0_1 value) {
   39        mValue = value;
   40        redraw();
   41
   42        emit valueChanged(value);
   43    }
   44
   45    [[nodiscard]]
   46    aui::float_within_0_1 value() const noexcept {
   47        return mValue;
   48    }
   49
   50    [[nodiscard]]
   51    const _<Inner>& innerView() const noexcept {
   52        return mInner;
   53    }
   54
   55public:
   56    ACircleProgressBar();
   57
   58    void render(ARenderContext context) override;
   59
   60private:
   61    aui::float_within_0_1 mValue = 0.f;
   62    _<Inner> mInner;
   63
   64
   65signals:
   66    emits<aui::float_within_0_1> valueChanged;
   67};
   68
   69
Definition ACircleProgressBar.h:28
void render(ARenderContext context) override
Draws this AView. Noone should call this function except rendering routine.
void setValue(aui::float_within_0_1 value)
Definition ACircleProgressBar.h:38
void redraw()
Request window manager to redraw this AView.
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:179
ASignal< Args... > emits
A signal declaration.
Definition ASignal.h:572
#define emit
emits the specified signal in context of this object.
Definition AObject.h:343
Render context passed to AView::render.
Definition ARenderContext.h:43