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Cross-platform base for C++ UI apps
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AAbsoluteLayout.h
    1/*
    2 * AUI Framework - Declarative UI toolkit for modern C++20
    3 * Copyright (C) 2020-2025 Alex2772 and Contributors
    4 *
    5 * SPDX-License-Identifier: MPL-2.0
    6 *
    7 * This Source Code Form is subject to the terms of the Mozilla Public
    8 * License, v. 2.0. If a copy of the MPL was not distributed with this
    9 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
   10 */
   11
   12#pragma once
   13
   14#include "ALinearLayout.h"
   15
   16namespace aui::detail {
   17    struct AbsoluteLayoutCell {
   18        aui::non_null<_<AView>> view;
   19        AMetric pivotX = 0, pivotY = 0;
   20        AOptional<AMetric> sizeX, sizeY;
   21
   22        operator _<AView>() const {
   23            return view;
   24        }
   25    };
   26}
   27
   32class API_AUI_VIEWS AAbsoluteLayout: public ALinearLayout<aui::detail::AbsoluteLayoutCell> {
   33public:
   34    void onResize(int x, int y, int width, int height) override;
   35
   36    void add(aui::detail::AbsoluteLayoutCell cell);
   37
   38    void addView(const _<AView>& view, AOptional<size_t> index) override;
   39
   40    int getMinimumWidth() override;
   41    int getMinimumHeight() override;
   42
   43private:
   44    using ViewInfo = aui::detail::AbsoluteLayoutCell;
   45};
   46
Absolute positioning layout. Allows to explicitly set your own coordinates.
Definition AAbsoluteLayout.h:32
void addView(const _< AView > &view, AOptional< size_t > index) override
Attaches view to the layout.
Implements addView/removeView/getAllViews and protected mViews field for Vertical,...
Definition ALinearLayout.h:59
Utility wrapper implementing the stack-allocated (fast) optional idiom.
Definition AOptional.h:33
An std::weak_ptr with AUI extensions.
Definition SharedPtrTypes.h:179